The Purchase
I
initially saw this game as Steam's daily deal of the day for $3.75. It looked
like a good game and I have a soft spot for platformers, so I pulled the
trigger and purchased it. I never played any of the other Giana Sisters games that
released for the SNES or DS so I had an open mind when it came to this game.
What drew me to this game initially were the beautiful 3D graphics. Twisted
Dreams is literally unlike any game I have played, and I have played my fair share
of games. When I started playing Twisted Dreams, I only wanted to play for half
an hour because I wanted to play Rocksmith after. Instead, I was hooked on the
game and ending up playing for an hour or two.
You can see Punk Giana's rocker outfit, as well as Cute Giana's adorable and gentle appearance |
Plot and Gameplay
(WARNING:
SPOILER. GO TO THE NEXT PARAGRAPH IF YOU DO NOT WISH TO READ A BRIEF
DESCRIPTION OF THE PLOT LINE.) It should
also be mentioned that the game has no dialogue of any sort. It is all sound
effects and visual animations. The game starts off with Giana's sister Maria
pulled into a dream and Giana attempts to go after her. As you progress through
the first level, you see Maria being eaten by a dragon. This essentially sets
of the plot and you are given your goal, the save Maria. It is very reminiscent
of the Mario Bros. series where you are Mario and you have to save Princess
Peach. There is very little to the plot besides this, but no one ever said that
a platformer game had to have a large plot line.
The
gameplay and the mechanics the game offers are what really make it stand out.
Due to the fact that Giana is in the "dream world", she is able to
manipulate her physical form. She has two forms, "Punk' and
"Cute". These two forms both have their own special abilities and
ultimately affect the visuals and audio of the game. The two 'worlds' have stunning
visuals that contrast very well with Giana's two forms, giving the game a much
more vibrant and intriguing appearance. Each of Giana's forms also get their
own version of the soundtrack. Cute Giana's soundtrack reflects her girly
appearance and elegance with piano ballads and strings arrangements, whereas
Punk Giana's soundtrack has a hard rock and metal feel to it. Both soundtracks
are the same in composition, but the instruments used are different, causing
the player to get a different vibe with each character.
Cute Giana using her twirling ability in the nightmare world |
"Cute"
Giana is the more feminine of the two forms. She resides the nightmare world,
where everything is much more grim and frightening. The plants are dead or
rotting and the water is a putrid green. Other levels have flowing lava and
molten rock while the player uses cute Giana. The enemies are portrayed as upright
lizard creatures with wings. They look quite ghoulish, but like all the enemies
in the game, they move in a pre- determined path. As far as her special ability
is concerned, she is able to twirl and glide in the air. Although it sounds
like a slightly useless ability, it works very well for this platformer. With
this ability, Giana is able to glide across long distances and during the time
she glides, she falls down at a slower rate. When it comes to making large
jumps or avoiding spikes in rapid succession, I prefer to use Cute Giana
because she is easier to manage than her Punk form in these tough situations.
Punk Giana's fearsome dash ability in the vibrant dream world |
Punk
Giana exists in the normal dream world. This
dream world strongly contradicts her punk rocker look. It is filled with bright
flowers with vibrant colors and greenery. The flowers are in bright bloom,
causing the level to appear pleasing to the player. The enemies Punk Giana
enemies are brightly colored owls which are quite puffy. They add a very
distinct visual aspect to the forest like levels and world that Punk Giana must
go through. The size of these owls are a key factor to the game because it
makes it easier for Giana to hit them using her ability which is a fiery dash.
She is enveloped in flames and moves very fast in the direction of the player's
choice. Again, this to me at first felt like a useless ability, although the
visual depiction was very cool. I at first felt that I would never use Punk
Giana and her ability because I preferred using the twirling ability of Cute
Giana. As you progress through the game though, there are certain walls that
are very close together that Punk Giana can bounce off of in succession to
reach new heights, literally! Punk Giana is useful for me when I need to make
large vertical advances such as jumping to a platform that is out of reach of a
standard jump. Overall, both of the Giana Sisters are well balanced characters
and are both useful in different scenarios.
Enough
about the plot line and the characters, let us delve into something that can
define a game for some, the controls. As opposed to most platformers for the
PC, this game uses the arrow keys for control. They feel very natural and they
work very well for this game. The A,S,D keys are also used to control the
abilities and forms of Giana. A switches between the two characters, whereas S
and D can be pressed to use Cute Giana and Punk Giana's abilities respectively.
One thing that I was really impressed with was how fluidly the game is able to
switch between Giana's two forms. There are no hiccups in the transition and
the scenery and music change effortlessly without any lag or latency, something
that deeply impressed me since I have seen games that have hiccups where there
have to be character switches. The game is also compatible with an Xbox 360 Controller, but to me personally it did
not feel as easy or natural as the keyboard, despite the fact I am an Xbox LIVE
member, and have played games on the Xbox 360 for five years.
Game modes
and Extras
Giana
Sisters offers a variety of extra game modes for the player to enjoy once they
finish the campaign. They are offered Score Attack, Time Trials, Hardcore and
Uber Hardcore modes. Score Attack and Time Trials are modes we are all familiar
with, and their names practically give away their purpose. In Hardcore mode,
there are no checkpoints, so if you die, you go right back to the beginning of
the level. Uber Hardcore takes it a whole step further. If you die, your are
taken back to the first level… of the whole game. For example, if you were at
the end of stage 3-7 and you died by a spike, you would go right back to 1-1.
Although very heartbreaking, these games modes are meant for veteran players
and those who enjoy a challenge.
Uber Hardcore Mode? Sign me up! |
Final Thoughts
This
game feels like a modernized version of Super Mario Bros. Many people I have
talked to have said that they draw various comparisons between the two such as
the plot line and the abilities, but I personally do not see it all. Yes, a
girl is abducted in the game and it is your goal to save her, but that is only
one similarity. What was the most refreshing to me about the game were the
soundtrack and the visuals. The fact that they could change were amazing and
the soundtrack was stunning and fit the game perfectly. I did have a few gripes
with the abilities of the characters such as Punk Giana's Dash because it
seemed to have directional issues. But all the issues were little and I learned
to adapt with the game. Overall it was very fun and it brought be back to the
great days where people didn't need to purchase $20 of DLC to have the full
game experience. Whatever came with the game was what the customer got.
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